sx-simpledeco

sx-simpledeco is a simple plugin that uses nothing but the core X protocol to draw simple window decoration.

If possible, use the yahiko decoration plugin instead of sx-simpledeco.

It’s plugin key is “decoration”.

Dependencies

sx-simpledeco depends on sx-actions.

Configuration

decoration.bindings

A dictionary mapping Buttonstrokes to to action lines. The actions are emitted if the user clicks on the title bar. Provided information:

  • screen, the current Screen instance
  • x and
  • y, the coordinates of the button click event.
  • client, the client the frame belongs to.

Default: no bindings.

class sxsimpledeco.ClientData(plugin, screen, client)
actor_on_configure_notify(evt)
if the actor is configured, configure the window, too
on_button_press(evt)
on_expose(evt)
on_focus(client)
on_map_notify(evt)
on_property_notify(evt)
if a window changes a watched atom, redraw the title bar.
on_unmap_notify(evt)
redraw()
remove()
the end.
screen_on_configure_notify(evt)
window_on_configure_notify(evt)
if the window is configured, configure the actor, too
class sxsimpledeco.SXDeco(app)
create_client_data(screen, client)
emit_action(client, evt)
on_load_config(config)
on_new_client(screen, client)
on_ready(app)
on_unmanage_client(screen, client)
sxsimpledeco.compute_actor_geom(geom)
convert the ‘window geom’ to the ‘geom geom’
sxsimpledeco.compute_window_geom(geom)
convert the ‘frame geom’ to the ‘window geom’
sxsimpledeco.parse_buttonstroke(s)

Return (modifiers, button id), extracted from the string s.

It has to contain several modifiers and a button index, joined together with a ‘+’:

CTRL+1 MOD4+2

1 is the left mouse button, 2 the middle, 3 the right button.

samurai-x

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